Jody LS Tidwell

         
  Lighting Design
         
         
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Comedy of Errors

College of Wooster Fall 2009

Directed by Season Ellison

Scene Design by Dale Seeds

Costumes by Charlene Gross

COE

 

 

 

 

     
CUE LIST
   
               
Q # Count Part Act/Scene Page Stage Action Lighting Action Notes
1 5 1 Light Check also run lights, patch panel, house at 85%, scrollers in position
1.5 5 1 Scroller Check
1.7 5 1 Scroller Check
2 1 House open Ghost light on and run lights, house at 85%  Lobby music and top 40 in house
2.5 1 2nd Electric works on
3 1 ghost light turned off flash light for "crew person"
4-4.24 multiples 1 Crew does fake "light check" "light check" series of cues
4.5 works out sound cue B 
5 5 1 after all pre-preshow activities done show preshow lights up sound cue C
6 5 1 house ready house to half, preshow  also on
10 3 1/1 1 Begin show house out and stage lights still up includes HR  initial area
10.5 2 1 Special (Nathan) out sound Cue D-fades out
11 3 1 before anything spoken additional area Z lighting as they proceed
12 3 1 2 Aegeon toward stage, "A heavier task..." additional areas by side stage as they proceed add area F
4 2 lower areas moved out of, add hint sunrise
13 3 3 Aegeon moves to sit onstage additional areas onstage added as they proceed, use SR?
14 4 4 Aegeon onstage, "Worthily term'd them..." SR added as needed, additional sunrise first area out
15 3 5 Duke joins Aegon, "and for the sake of…. C area  & officers on side stage area L, dim USC
15.5 freeze x freeze cue #38 (slow spiral)
16 2 6 Aegon, after "Hopeless..." upstage, end scene..." cyc & areas change transition lights   Sound F up
6 sound up
16.5 5 1/2 7 music fades? Ready scene 2 new scene lights up Areas SR+C, lightly upstage & SL
A-E      sound G out
17 5 9 Dromio of E entrance, before  "Returned..." add DS gobos & more? confusion is evident
past noon, hot sun, warmer, 
17.5 freeze x freeze cue
18 3 1/2 11 exit Antipholus, end act 1  cyc & areas change transition lights   Sound H up
sound up
19 4 2/1 12 begin Act II scene 1 balcony & area for (Nathan) add small areas around balcony sound I out
gobo texture, spiral as things procede
20 3 12 (Nathan) exits (Nathans area lower or out)
21 5 14 Dromio of E enters  add gobos confusion of story continues
22 3 15 begin "sock puppet" story special for sock puppets and spiral? white
23 5 15 after "sock puppet" story less gobos and special sock puppets out
23.5 freeze #38 (slow spiral)
24 3 18 end scene 1 cyc & areas change transition lights
Sound J up
25 5 2/2 18 begin scene 2 SR & CS need all of A-E & low F-K
25.3 0 19 Antipholus of S, " When sun shines…"  moon wink
25.4 FOLLOW
25.5 freeze 20 Sound K out
25.7 1 nathan gong
25.9 1 24 Nathan out add more of US areas F-K more
QUICK
26 3 24 Adriana entrance
27.5 freeze freeze 28
27.7 freeze freeze 29
28 3 30 end scene 2 cyc & areas change transition lights
sound L
29 3 3/1 31 begin Act 3 ramp USC & E hightlighted IJK (SL)
29.5 freeze freeze 31 sound M
30 3 32 Antipholus goes to door add more areas around door and windows! additional US gobos, Q in cherry?
"better cheer" add windows, DS edge of pit
30.5 freeze freeze 34
32 5 34 Luce in window  window special added each time or just at beginning?
within freeze!
33 5 38 exit Dromio less gobos more "normal"
areas smaller
34 3 39 end scene 1 cyc & areas change transition lights
sound N
35 4 3/2 39 Begin Scene 2 balcony "normal" balcony & street USC, nice
sound O
36 5 43 enter Dromio of S CS areas add with balcony
gobos w/confusion
37 5 44 Antipholus of S leaves balcony lower balcony and more CS
38 3 49 Lights out except for cyc end scene 2 cyc & areas change
sound P
39 10 49 house to full 80 % and intermission "look"
40 4 49 house to half, cyc stays
40.5 49 house out and cyc stays
41 5 4/1 50 Begin Act 4 onstage CS and L and ramp normal conversation add area L
merchant onstage and entrance through house sound R
41.5 5  50 Officer  "that labor.. Area R, Z
42 5 51 after Antiphlus leaves area L & Dromios exit take out area L, R, Z
42.5 5
43 3 56 end Scene cyc & areas change transition lights
Sound S
44 3 4/2 56 Begin Scene 2 balcony & street area upstage street dim
44.5 5 58 entrance of Dromio of S gobos confusion till end
Sound T
45 2 60 As Nathan enters add special area by priory
46 2 60 after Nathan exits take out
47 3 61 end scene 2 cyc & areas change transition lights
sound U
48 5 3/1 61 begin scene 3, Antipholus of S  C and DSC from SL
sound V
48.5 5 61 Dromios entrance gobos
49 5 62 before Courtesan entrance add areas F, poss Z (house right), also CS Nathan
49.5 freeze freeze 63
50 5 63 Courtesan moves onto stage F, Z goes out, and freeze out with freeze out
50.5 freeze 64 Dromio, " Some devils…"
51 5 65 exit Antipholus of S & Dromio of S narrow areas slightly to Courtesan Nathan DSC, keep light to see exit
52 5 65 end scene 3 cyc & areas change transition lights
sound W
53 5 4/1 66 begin scene 4 ramp & house right, area L sound X
54 5 66 wth Dromios entrance onto stage house right areas out, keep ramp full stage needed pg 68
gobos added 
54.5 freeze freeze 68 Dromio, "I am a ass slider OK
54.7 freeze 71 my bones
55 freeze freeze 72
55.5 freeze freeze 73
55.7 freeze freeze 73
56 5 76 all exit but Antipholus & Dromio of S areas narrowed slightly to CS & USC
officer runs up the ramp
57 3 77 end scene, exit USC cyc & areas change transition lights
Sound Y
58 4 5/1 77 begin Act 5, scene 1, entrance side stage left keep USC for Antipholus & Dromio of S entrance full stage lights throughout, ramp always?
yes ramp Sound Z
59 3 77 entrance of Dromio add gobos for sword-play and chaos
60 5 79 Antipholus and Dromio exit into priory, "…in or we less texture, more "normal" scene
60.5 freeze 83 Merchant, "By this I think …"
61 5 83 entrance of the Duke 5:00 reference here
62 freeze 84 Adriana speech, "May it please slider OK
63 freeze freeze 88 Antipholus of E, "My liege… slider OK
63.2 freeze freeze 90
63.5 freeze freeze 92 Aegeon, "Not know my voice…"
64 5 93 entrance of Dromios  add L, F, 
64.7 freeze freeze 95
65 2:00 97  Antipho, "And thereupon these errors… resolutions, sunset
65.5 freeze freeze 98 Aemelia, "Renowned…
66 5 99 all exit but Dromios narrow to special on Dromios
67 iris 99 iris down to Dromios, "not one before the other
67.5 0 99 moon wink
65.7 FOLLOW
68 2 100 curtain call more light
69 5 100 end scene fade to cyc
70 100 house up, postshow

Instrument Schedule

Cue List
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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